Objective

I will provide media companies pieces of music which support and enhance the visual experience for the audience.

Awards
and
Recognitions

  • Featured as the sole composer in Georgia Straight magazine's Best of Vancouver issue in the article '10 New Film-makers To Watch" (Sept 21, 2006)
  • Won Kiwana’s Awards in piano and flute performances (1991-1992)

Experience


Music Composer
Mirage – Simon Fraser University Independent Game

  • Currently in progress

Eir - Game Unreal Tournament Modification (August 2006)

  • Implemented electronic sounds and sound design with ethnic and orchestral instruments

Tetra’s Adventure - Game Unreal Tournament Modification (July 2006)

  • Composed music to children as the target audience
  • Finished cinematic score and menu theme in one day

Chase the Chicken - Game Unreal Tournament Modification (2005 Nov - May 2006)

  • Pushed my arranging skills to meet the unique style of music required with limited instrumental samples
  • Worked with a number of tight deadlines under pressure

Meadowlands – Independent film (January 2006 – March 2006)

  • Wrote the introduction, underscore and ending credits to Monte McNolty's independent film in under one week with no revisions needed
  • Met the high standards of the director and was able to create desired cues
  • Currently requested to work on his next independent film

Sixth Age: A New Spirit - Independent Game (November 2004 – April 2005)

  • Original engine real-time strategy game
  • Wrote the main theme for Sixth Age which influenced and inspired the production of the game

Bear game – Untitled/Unfinished (2002)

  • Worked with Sheridan College students and a 3D modeler from Frantic Films

  • Worked remotely with the team over the Internet
  • Completed Orchestrated scores

Lab Audio Instructor/Tutor - Art Institute of Vancouver (2006-2008)

  • Instruction focused highly on electronic music and composition (sound design, programming, Logic Pro 7) composition/arranging and piano. Tutored Garritan Personal Orchestra, FM7, MAX/MSP, Pro Tools, EXS24. Reaktor, Waves plug-ins, Native Instrument plug-ins, Kontact, Peavy and Oram consol, RADAR, Photoshop, Dreamweaver, DVD Studio Pro, various out board gear

Audio Substitute Instructor - Art Institute of Vancouver (2006-2008)

  • Instructed on Digital Music Theory in Logic Pro 7, Synthesis, composition
  • Instructed on Digital Studio Systems – Digital Studio environment, focused on Midi sync

Manager - Art Institute of Vancouver (2007-2008)

  • Managed tutors in film, game art and design, visual effects and animation programs
  • Performed administrative duties

Assets


  • Versatile – Ability to reproduce any genre of music while keeping it unique and distinctive.
  • Very tech savvy – Troubleshoots various software and hardware such as Logic, Protools & various recording studio gear
  • Takes initiative with in a team – Completed 2 game projects and finished them during my education within 1 year with at least 20 people; co-composed and worked with directors
  • Challenges – Took initiative to learn MAX/MSP
  • Leadership skills – Liaison for group projects in school

Education

The Art Institute of Vancouver – Burnaby (2004-2006)
Professional Recording Arts Diploma 2006

  • Achieved Academic Achievement Award in The Art Institute of Vancouver
  • Elected twice to represent Art Institute of Vancouver for Open House (2006)
  • Participated in game students demo reel 2006
  • Participated in 2005 and 2006 teaching Digital Music Technology during the S.W.E.A.T program

Queen’s University (2003-3004)

  • Studied music and psychology

Memorial University (2002-2003)

  • Studied General Arts
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